The Falian Causal Seed Model

Life Is Not Random: A Traceable System of Causality, Maturation, and Settlement

The Falian Causal Seed Model uses a single, fixed primary chain to describe how real-world events are generated.
All causality is described through six “positions”:

Choice → Karma → Cause → Karmic System
(Good-Karma dimension / Bad-Karma dimension / Causality dimension / Collective-Karma dimension)
→ Destiny → Result (fruit)

These six positions are not six separate systems.
They are six sequential nodes of the same causal seed within a single process.

A causal seed is planted at Choice.
Once enacted, the choice becomes Karma — an irreversible record.
Through time and conditions, karma matures into an effective Cause.
That cause is processed within the Karmic System, scheduled into a human life-script as Destiny, and finally manifested as a Result (fruit).

One crucial clarification must be made: a single seed does not necessarily produce only one result.
The same seed may generate one result, or even multiple results.

When the same seed repeatedly operates within the Karmic System
(Good-Karma / Bad-Karma / Causality / Collective-Karma dimensions)
and matures across different phases, its outcomes may materialize multiple times, in stages, or across different contexts.

The meaning of this chain is clear:

Every choice you make is never “only about the present moment.”
Once enacted, it becomes the starting point for what follows.
Causality is not a single explosion. It is a system that processes inputs and returns outcomes when maturity is reached.

Many people treat causality as moral judgment.
In reality, causality is an operational rule — a structural inevitability and the system’s settlement logic.

II. The Karmic System Is Not a Slogan — It Has Four Dimensions

In this model, the Karmic System is not an abstract idea, but a four-dimensional operational layer:

  • Good-Karma dimension
  • Bad-Karma dimension
  • Causality dimension
  • Collective-Karma dimension

The existence of these four dimensions reveals a fundamental reality:
the outcome of an event is rarely produced by a single cause.
More often, it is the combined output of personal karma, institutional causality, and collective conditions.

In this sense, destiny is not superstition.
It is the system returning your long-term behavioral inputs at a particular point in time.

III. Destiny Is a Life Script — But Scripts Are Not Written Out of Thin Air

I define destiny as a human life script.

The most unforgiving aspect of a script is this:
it is not written by what you say in the moment, but by what you repeatedly do over time.

How you treat the vulnerable.
How you use power.
How you shoulder responsibility.
How you handle relational debt.

These are not personality traits. They are causal input data.

Later life is often perceived as a maturation-and-settlement phase.
This is not because the universe suddenly becomes harsh, but because power reverses, resources shrink, the body withdraws, and truth has nowhere to hide.

What appears sudden is usually nothing more than the moment of maturity arriving.

IV. There Is No Causality Without Cause

I hold to one uncompromising principle:

There is no result without cause.

What you cannot see does not mean it does not exist.
What you have forgotten does not mean it was never recorded.
When harm is done, believing you “had no ill intent” does not mean the system treats the damage as if it never occurred.

This principle is not meant to instill fear, but to awaken clarity:

True security does not come from hoping for luck,
but from knowing you have not planted causes without foresight.

V. This Model Is Not About Belief — It Is About Governance

The Falian Causal Seed Model is not meant to make people mystical or superstitious.
Its purpose is practical: to help you recognize which script you are writing while you still have the power to choose.

If one desires property, one must carry proportional responsibility and obligation.
If one desires credibility, it must be consistently honored over time.
If one desires a stable later life, it cannot rely on performance, but on a lifetime of conduct that builds trust reserves.

Causality is not designed to threaten people.
It exists to remind you:

Every choice that seems small today is training the result that will inevitably return tomorrow.

Six Modern Scarcities

We live in an era of abundance: tools, information, choices, entertainment—even AI that helps us think.
But what is truly scarce is no longer supply. It is the inner governance capacity that turns supply into real outcomes.

Modern scarcity has shifted into six areas:

1|Attention & Deep Work (Attention Capital)

Information is cheap. Sustained focus is not.
When distractions are infinite, the ability to protect attention becomes rare—and valuable.

2|Verifiable Truth (Proof over Knowledge)

Knowing a lot is no longer the edge.
The edge is being able to prove what is true. In an era of synthetic media and narrative manipulation, Proof is scarcer than Knowledge.

3|Self-Governance (Internal Control)

Emotions, attachment, impulses, time, consumption—
the problem is not a lack of advice, but a lack of boundaries, processes, and review loops: an internal control system that holds behavior steady under pressure.

4|High-Trust Human Connections (Trust Capital)

People are everywhere. High-trust relationships are not.
Low-cost social contact is abundant; high-trust collaboration—where people can correct each other, share risk, and co-create outcomes—is rare.

5|The Meaning–Responsibility Loop (Closed-Loop Living)

When stimulation is abundant and responsibility is thin, emptiness follows.
What people actually need is a closed loop:
Choice → Accountability → Correction → Accumulated results.

6|Protection-First Thinking (Protect before Optimize)

Most systems optimize for efficiency and convenience. Few optimize for protection first.
Without protection, every optimization eventually becomes externalized cost—paid by users, teams, or society later.

Conclusion

You may think people lack nothing—because supply is not the problem.
What is truly scarce is: judgment, verification, governance, trust, accountability, protection.

六大現代稀缺

稀缺已轉移:從供給,轉到內在治理。
2026 年 1 月 6 日 · Falian Wanlin

我們活在一個看似「什麼都不缺」的時代:工具、資訊、選擇、娛樂,甚至還有協助思考的 AI。
但真正稀缺的,早已不是供給,而是能把供給轉成好結果的內在治理能力

現代稀缺,主要轉移到以下六項:

1|注意力與深度工作(Attention Capital

資訊很便宜,可持續專注不便宜。
干擾無限時,能守住注意力的人,才稀缺、才有價值。

2|可驗證的真相(Proof over Knowledge

「知道很多」已不再是優勢。
真正的優勢是:能證明哪個是真的。在合成內容與敘事操控時代,Proof 比 Knowledge 更稀缺

3|自我治理(Internal Control

情緒、依附、衝動、時間、消費——
問題不在於缺方法,而在於缺界線、流程與復盤:一套能在壓力下維持行為穩定的內控系統。

4|高信任的人際連結(Trust Capital

人到處都是,高信任關係不是。
低成本社交很充足;能互相校正、共擔風險、共創結果的高信任合作,才稀缺。

5|意義—責任閉環(Closed-Loop Living

刺激很多、責任很薄,就會空。
人真正需要的是一個閉環:
選擇 → 承擔 → 修正 → 累積結果。

6|保護優先(Protect before Optimize

大多數系統只會追求效率與方便,很少先把保護做起來。
沒有保護,所有優化最後都會變成外溢成本——由使用者、團隊或社會在更後面買單。

結論

你以為人們什麼都不缺,是因為供給已經不是問題。
真正稀缺的是:判斷、驗證、治理、信任、承擔、保護。

Soul Theory – Handbook of Soul Theory

靈魂理論攻略手冊

0|Opening: The Arena of This Round of Life

0|開場:這一局的遊戲場

0.1 What Does This Handbook Actually Do?
0.1 這本攻略在處理什麼?

ENGLISH
This handbook turns “Soul Theory” into a practical guide you can actually flip through and use. This is unrelated to any game produced by any company. It is simply a framing device to help readers quickly enter the context (this is your real life).

  • Arena: the solar system
  • Player: every being that has a soul
  • Systems: the Heaven-Law System + the karmic system
  • Rules: the six stages of causality, five schools + one pure punishment field
  • Main quest: use all the choices of this lifetime to avoid falling into the Hell Realm.

This is not world-building for a fantasy story.
It is a structured re-layout of rules that have been embedded in the sutras for more than two thousand years: how souls operate, how karma runs, how judgment is executed—now reorganized together with Falian’s Causal Seed Model into a readable, operable system description.

中文
這本攻略把「靈魂理論」寫成一份你真的能翻、能用的手冊。這跟任何公司出產的遊戲無關;只是借用「攻略」這種呈現方式,讓讀者能快速進入情境(這是你的真實人生)。

  • 舞台:太陽系
  • 玩家:每一個有靈魂的存在
  • 系統:天理系統+業力系統
  • 規則:因果六階;五所學校+一處純懲罰場
  • 主線:用你這一生的每一次選擇,避免自己墮入地獄道

這不是設定故事背景,而是在整理經典裡藏了兩千多年、關於靈魂運作的規則,配合現代「法蓮因果種子模型」重新排版成「可閱讀、可操作」的系統說明。

0.2 Core Premises at a Glance (The Settings You Accept Before Playing)
0.2 核心前提一覽(打開遊戲前要先接受的設定)

ENGLISH

  1. Soul = Divine Consciousness (神識)
    • A single, independent, indivisible, non-replicable consciousness entity.
    • There is no such mode as “copying a soul,” “splitting a soul,” or “opening another instance of me.”
  2. Co-born Spirit = Soul Ledger = Topological Memory Structure
    • Recorder = recorded = the same “you.”
    • It is not an extra notebook placed beside the soul; the entire soul itself is an irreversible record structure.
    • It does not run on electricity or batteries. It is structural (topological), not a material hard drive.
  3. Rules of the Ledger: Non-copyable, Non-editable, Non-overwriteable
    • There is no system function like “washing everything clean,” “resetting karma,” or “going back to before it happened.”
    • Repentance can change how you will write the future, but cannot change what has already been written.
  4. Hell Realm = Punishment Field, Distributed Across the Universe
    • It is not a school. There is no curriculum, no cultivation syllabus—only the execution of heavy bad karma.
    • Heavy offenses committed in this round can be served in other worlds, in other hell fields, and only then return.
    • Hell fields can be relocated (when a world system collapses, sentencing continues “in other realms”), but the sentence itself does not disappear because the facility moved.

中文

  1. 靈魂 = 神識
    • 是一個獨立、不可分割、不可複製的意識實體。
    • 沒有「複製靈魂」「切割靈魂」「多開一個我」這種玩法。
  2. 俱生神 = 靈魂帳本 = 拓撲記憶結構
    • 記錄者 = 被記錄者 = 同一個你。
    • 不是旁邊多放一本帳,而是整個靈魂本體就是一個「不可逆的記錄結構」。
    • 不吃電、不吃電池,屬於結構態(topological),不是物質硬碟。
  3. 帳本的規則:不可複製、不可編輯、不可覆寫
    • 沒有「洗白」「清空業力」「回到從前」這種系統功能。
    • 懺悔可以改「未來要怎麼寫」,不能改「已經寫進去的東西」。
  4. 地獄道 = 懲罰場域,遍佈宇宙
    • 不是學校,沒有課程、沒有修行指南,只有執行惡業處罰。
    • 這一局造的重罪,可能在別的世界、別的地獄場執行完再回來。
    • 地獄場域可以搬遷(界壞時轉送他界),但刑期不會因為搬家消失。

0.3 Base Models Used in This Handbook
0.3 本書採用的基礎模型

ENGLISH

  1. Falian’s Causal Seed Model (Six-Stage Flow)
    All causality is described using six “positions”: Choice → Karma → Cause → Karmic System (the Good-Karma dimension / the Bad-Karma dimension / the Causality dimension / the Collective-Karma dimension) → Destiny → Result (fruit). These six are not six separate systems.
    They are six nodes in the life-cycle of the same seed.
  2. Four Dimensions of the Karmic System
    The same seed is read from four computational perspectives:
    • Good-karma dimension: how you protect and benefit beings.
    • Bad-karma dimension: how you harm or neglect beings.
    • Causality dimension: in which kind of life / which realm / which scenario this seed will ripen.
    • Collective-karma dimension: how seeds from many souls are scheduled to “go on stage together” as shared events (wars, pandemics, systemic disasters, etc.).
  3. The Solar System: Five Schools + One Pure Punishment Field
    • Human School (人道學校, Human School)
    • Heaven School (天道學校, Heaven School)
    • Asura School (阿修羅學校, Asura School)
    • Animal School (畜生學校, Animal School: animals, insects, fish, and other non-human life forms)
    • Hungry Ghost / Ghost School (餓鬼學校, Hungry Ghost / Ghost School:阿飄學校)
    • Hell Punishment Field (地獄懲罰場, Hell Field):
      • only executes punishment, does not teach you to become better;
      • stands entirely on the “execution of bad karma” side.

中文

  1. 法蓮因果種子模型(六階流程)
    一切因果,用六個「位置」描述:選擇 → 業 → 因 → 業力系統(善業維度/惡業維度/因果維度/共業維度)→ 命運 → 果 這六個不是六個系統,而是同一顆種子在流程中的六個節點。
  2. 業力系統四維度
    同一顆種子,從四個計算視角去讀:
    • 善業維度: 你對眾生的保護與利益。
    • 惡業維度: 你對眾生的傷害與忽略。
    • 因果維度: 這顆種子日後要在哪一種人生/哪一道/哪一場戲成熟。
    • 共業維度: 許多靈魂的種子,怎麼被排成「一起上台」的事件(戰爭、瘟疫等)。
  3. 太陽系:五所學校+一處純懲罰場
    • 人道學校(Human School)
    • 天道學校(Heaven School)
    • 阿修羅學校(Asura School)
    • 畜生學校(Animal School:動物、昆蟲、魚類等非人型生命)
    • 餓鬼學校(Hungry Ghost / Ghost School)
    • 地獄懲罰場(Hell Field):
      • 只負責執行處罰,不負責教你變好。
      • 完全站在「惡業執行」的那一側。

0.4 The Main Quest of a Human Life
0.4 生命主線任務

ENGLISH
In this round of life, your main quest can be condensed into one sentence:

Use the time of this lifetime so that you do not send yourself into hell.

Unfolded, this means two layers:

  1. Baseline quest:
    Do not accumulate your ledger to the point where you must first serve time in the Hell Punishment Field.
  2. Advanced quest:
    On the premise of not crossing that baseline, keep pushing your Soul Ledger toward:
    • qualifications for the Heaven School, and
    • the path of becoming a Buddha or divine being.

中文
這一局人生,你的主線任務只有一句話:

用你一生的時間,不要把自己送入地獄。

展開來看,就是兩層意義:

  1. 底線任務:
    不要讓自己累積到必須先去地獄懲罰場服刑的程度。
  2. 進階任務:
    在不觸犯底線的前提下,盡量把自己的靈魂帳本往「天道學校」與「成佛成神的路線」推進。

0.5 Three Core Systems: Soul, Ledger, and Heaven-Law
0.5 三個核心系統:靈魂、帳本與天理

ENGLISH
Within this handbook, three structural components need to be fixed in mind first:

  1. Soul (Divine Consciousness, 神識)
    • An indivisible, non-copyable consciousness entity.
    • In Soul Theory, the soul is treated as a unique topological structure, not a data file that can be cloned.
  2. Soul Ledger (Co-born Spirit, 俱生神)
    • Not an external “notebook” added on; it is the recording architecture of the soul itself.
    • Recorder = recorded: the structure of the soul itself is that ledger.
    • Every thought, every sentence, every action leaves an irreversible trace on the soul’s structure.
  3. Heaven-Law System (天理系統)
    • The overarching system that maintains karmic order for the entire solar system.
    • It includes:
      • the review and judgment of Soul Ledgers (judgment pipeline);
      • the synchronization and checkpointing mechanism of the Ten Precept Days;
      • assignment and admission into the five schools;
      • and the scheduling of sentences in the Hell Punishment Field.

Ordinarily, the Soul Ledger writes itself continuously.
On Ten Precept Days, according to the Kṣitigarbha Bodhisattva Fundamental Vows Sutra (《地藏菩薩本願經》), the Heaven-Law System performs fixed-node aggregation, weighing, and locking of records (details in later dedicated sections and notes).

中文
在這套攻略中,有三個關鍵結構要先記住:

  1. 靈魂(神識)
    • 一個不可分割、不可複製的意識實體。
    • 在《Soul Theory》中,靈魂被視為一個獨一無二的拓撲結構,不是可以複製的資料檔案。
  2. 靈魂帳本(俱生神)
    • 不是外加的一本「簿子」,而是靈魂本體的記錄構造。
    • 記錄者 = 被記錄者:靈魂本身的結構,就是那一本帳。
    • 每一念、每一句話、每一個行為,都在靈魂結構上留下不可覆寫的痕跡。
  3. 天理系統
    • 負責整個太陽系因果秩序的「總系統」。
    • 包含:
      • 對靈魂帳本的審核與判決(審判流程)
      • 十齋日的同步與備份機制
      • 五所學校的入學分發
      • 地獄懲罰場的刑期執行排程

平常,靈魂帳本會不斷自動寫入。
十齋日,則是依《地藏菩薩本願經》所說,在天理系統中進行固定節點的核算與定檔(詳見後文專節與附註)。

© 2026 Falian Wanlin. All rights reserved.
本文為《Soul Theory: The Universal Soul Ledger System》之〈靈魂理論攻略手冊〉序章草稿內容。